The Rube Goldberg Plan

     

    While watching the video Bryan showed us, I was thinking of how patient Peter and David were in creating this "machine". There were some parts that made me question physics. I don't understand how those tires were able to roll UP the horizontal ladder. So much science involved in the process.




    Not the best picture of my sketch but the fastest way I can put it on here. Now let me explain:

The machine starts off with a light colored ball, goes forward to a slide then hits 3 "dominos" which hits the dark colored ball. The dark ball will then go to the bridge (the weight of the ball will make the bridge horizontal. maybe just one bridge instead of two) and proceeds to the next platform. The ball falls down to another slide and hits a watering can that pours out water for the seeds. The seeds will grow a plant and one of the plants will hit the bridge looking thing which causes a ball to drop. The ball drops to the stairs then goes to the "elevator" which goes up and repeats the loop.


BRAINSTORM:

ASSETS:

  • 3 spheres
  • 13 rectangles
  • 3 cylinders
  • 1 seeds (or more)
  • 1 plant (or more)
  • watering can
  • liquid/water(?)
  • 1 stairs

AUDIO:

        Maybe an audio of rolling balls, a clink sound effect when something gets hit, the water pouring out, a ball hitting the stairs sound effect and elevator music for when the ball goes up the elevator.

SCRIPT:

  • collision
  • trigger
  • camera motion

    All of these are sketches for now. I might change my mind with a few different things but I would like to keep my Rube Goldberg machine in a loop to make it interesting. I've never used liquid properties in Unity so I hope it will be possible and if not, I'll use a different concept for the "plant" part.

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